Newton utilizes over 25 years of high tech Silicon Valley engineering experience as well as a MSEE/BSEE education to foster a passion for STEAM learning.
Since 2013, he has worked with a variety of educational sources to promote STEAM to teachers and their young students. During this time he also engaged in community service at libraries within the Treasure Valley to introduce coding to students.
He left the high technology industry in 2018, in order to devote undivided attention to Panucation and establish it as a 501(c)(3) entity.
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Code on the Road will foster emotional learning by providing students with a safe and supportive environment. We leverage the welcoming spaces of local community libraries trusted by attending families.
Students can build confidence and resilience by tackling new challenges and overcoming obstacles in their coding projects. The perseverance acquired during these activities strengthens learning in many subjects, including mathematics and language skills.
Code.org has highlighted six studies to show that studying computer science helps students outperform in school and college in the LinkedIn article CS helps students outperform in school, college, and workplace.
Moreover, coding classes will allow students to explore their interests and passions via their projects, which can contribute to a sense of purpose and identity.
Our summer program immediately benefits librarians/support staff as they participate in coding activities via informal professional development (PD). Each library has agreed to provide support during the events, which are specific opportunities to learn by doing, with the assurance that we’re there as subject matter experts.
Multiple weekly sessions reinforce the knowledge gained by each library’s employees.This hands-on PD enables the local teams serving their community to host future STEM coding events more confidently.
We also view these events and the content material as the basis for a lasting partnership with each library as they share resources (event room, Wi-Fi/internet, laptops/Chromebooks) and, most importantly, their time.
The nature of this pilot program allows us to revise the instructional content over the summer. The resulting material will be a long-term public resource available to librarians and educators.
The general release of content is planned for September 2023.
Students use block code to build an interplanetary story and game. Multi-themed projects include elements of storytelling, art, animation, music, and game design all in one. Projects emphasize creativity by encouraging students to build their unique stories each day.
Intermediate Level course is suitable for students familiar with block coding.
Tell your story. Who’s going, create/draw your ship, prepare Perseverance for launch.
Animating departure from Earth and through space. Is there an imposter on board?!
Create a game to land on target. Explore and decide what (or who) you’ll find.
Launch the drone, Ingenuity, and create your scrolling background effect as it flies.
How does your story end, or does it continue to the next chapter?
For 4th to 7th grade classes, there are additional learning outcomes: